Linux Multimedia Guide
by Jeff Tranter

Paperback, 363 pages
Published by O'Reilly & Associates
Publication date: October 1996
Dimensions (in inches): 9.19 x 7.02 x .86

From the Publisher:

Linux is increasingly popular among computer enthusiasts of all types, and one of the applications where it is flourishing is multimedia. This book tells you how to program such popular devices as sound cards, CD-ROMs, and joysticks. It also describes the best free software packages that support manipulation of graphics, audio, and video and offers guidance on fitting the pieces together.

The publisher, O'Reilly and Associates:

Linux is increasingly popular among computer enthusiasts of all types, and one of the applications where it is flourishing is multimedia. Take a low-cost hardware platform and add the Linux operating system, which really exploits its speed, and you have a great host for developing multimedia applications. These often can be ported to other UNIX systems, increasing their value. Another attraction comes in the form of a great variety of free software packages that support manipulation of graphics, audio, an d video, the best of which are described in this book. But it's not simple to put multimedia together on Linux, and there are few packages that integrate everything for you. Instead, you are handed programming interfaces and stand-alone utilities that are each suited for a particular job. In this book, Jeff Tranter offers the guidance you need to fit the pieces together, concentrating on how to program each kind of device. Part of the book is aimed at C programmers. Handling sound cards and CD-ROMS is not too difficult if you understand the standard interfaces. The book also describes tools that nonprogrammers can use. Sample multimedia applications are also shown. Contents include: Introduction to multimedia and the devices that Linux supports Configurat ion and use of sound cards, CD-ROMs, and joysticks Applications for sound and music, graphics, video, and games Programming devices such as sound cards and CD-ROMs Overview of graphical toolkits and APIs

Synopsis From Amazon.com:

In this book, Jeff Tranter offers readers the guidance they need to integrate Linux into multimedia applications. Tranter covers configuration and use of sound cards, CD-ROMs, and joysticks; applications for sound and music, graphics, video, and games; pr ogramming devices such as sound cards and CD-ROMs; and more. Tranter also provides an overview of graphical toolkits and APIs.

Reader Comments

dtranter@tbaytel.net, 05/29/97, rating=10:
I highly recommend it! - David Tranter (Jeff's brother)
I highly recommend this book. Jeff is a terrific writer and knows his subject well. He is a scholar and a gentleman. When we were kids and I was busy trying to figure out how to get batteries in my toys, Jeff was building electronic equipment and patientl y explaining to me the difference between a capacitor and a resistor. He is an excellent teacher - but his explanations were lost on me. I'm sure you will find this book an excellent resource. He has always been a great brother - so please buy his book!! David Tranter (Jeff's brother)

Table of Contents
Preface
Ch. 1. Multimedia and Linux
Ch. 2. Digital Audio
Ch. 3. CD-ROM
Ch. 4. Graphics and Video
Ch. 5. Hypertext, Hypermedia, and the World Wide Web
Ch. 6. General Hardware Requirements
Ch. 7. The Linux Sound Driver
Ch. 8. The CD-ROM Driver
Ch. 9. The Joystick Driver
Ch. 10. Applications for Sound and Music
Ch. 11. Applications for Graphics and Animation
Ch. 12. Hypermedia Applications
Ch. 13. Games
Ch. 14. Programming Sound Devices
Ch. 15. Programming Joystick Devices
Ch. 16. Programming CD-ROM Devices
Ch. 17. Using Toolkits for Multimedia Programming
Ch. 18. Interface and Development Considerations
Ch. 19. Some Sample Multimedia Applications
Ch. 20. Conclusions
Appendix A. What Is Linux?
Appendix B. Linux Resources
Appendix C. Source Code Listings
Glossary
Index


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